// //User Created Variables // echo ^S^u^d^d^e^n^d^e^a^t^h ^t^p ^c^f^g ^l^o^a^d^e^d echo ^C^r^e^a^t^e^d ^b^y: bps set loc_name_ga "ga" set loc_name_mh "mega" set loc_name_ra "ra" set loc_name_separator "-" set loc_name_ya "ya" set nick "bps" //User Created Variables set _space "" set _red "$R$R" set _yellow "$Y$Y" set _green "$G$G" set _blue "$B$B" //Item Need Amounts tp_need_weapon "87" tp_need_ga "70" tp_need_ya "70" tp_need_ra "70" tp_need_shells "0" tp_need_nails "0" tp_need_cells "20" //Item Names tp_name_rl "rl" tp_name_lg "lg" tp_name_ga "{&c0b0ga&cfff}" tp_name_ya "{&cff0ya&cfff}" tp_name_ra "{&cf00ra&cfff}" tp_name_armor "armor" tp_name_armortype_ga "ga" tp_name_armortype_ya "ya" tp_name_armortype_ra "ra" tp_name_quad "{&c05fquad&cfff}" tp_name_pent "{&cf00pent&cfff}" tp_name_ring "{&cff0ring&cfff}" tp_name_mh "{&c0a0mega&cfff}" tp_name_backpack "{&cfffpack&cfff}" tp_name_enemy "{&cf00enemy&cfff}" tp_name_quaded "quaded" tp_name_pented "pented" tp_name_eyes "eyes" tp_name_someplace " " tp_name_at "" tp_name_separator "$x20" tp_pickup powerups armor mh lg rl gl sng ssg pack rockets tp_took powerups armor mh lg rl gl sng ssg pack rockets tp_point powerups armor players mh lg rl gl sng ssg pack rockets cells // // report / point / took // alias _rlkilled "say_team $\ rl killed! $[{%l}$]" alias _awaits "say_team $\$nick awaits $[{%l}$]" alias _cancel "say_team $\$nick cancel $[{%l}$]" alias _coming "say_team $\$nick coming $[{%l}$]" alias _epowerups "say_team $\ $tp_name_enemy %q" alias _getpent "say_team $\ get $tp_name_pent" alias _getquad "say_team $\ get $tp_name_quad" alias _help "say_team $\$nick HELP $[{%l}$] " alias _point "if $ledpoint = $tp_name_status_green then _nothing else if $point = $tp_name_nothing then _nothing else _point2" alias _point2 "say_team $\$nick %x at $[{%y}$]" alias _need "if $need != $tp_name_nothing then _need2" alias _need2 "say_team $\$nick need %u $[{%l}$]" alias _quadover "say_team $\ $tp_name_quad over" alias _safe "say_team $\$nick {&c0b0safe&cfff} $[{%l}$] rlg:$rockets" alias _slipped "say_team $\ {&cf00slip&cfff} $[{%l}$]" alias _soon "say_team $\$nick soon $[{%l}$]" alias _switch "say_team $\$nick swap $[{%l}$]" alias _took "if $took isin $tp_name_nothing then _nothing else if $took isin $tp_name_quad then _took3 else if $took isin $tp_name_pent then _took3 else if $took isin $tp_name_ring then _took3 else _took2" alias _took2 "say_team $\$nick took $took $[{%Y}$]" alias _took3 "say_team $\$nick %p" alias _tpowerups "say_team $\$nick team %p" alias _need_tpowerups "if $tp_name_quad isin $powerups then _tpowerups else if $tp_name_pent isin $powerups then _tpowerups else if $tp_name_ring isin $powerups then _tpowerups else _need" alias _nothing "" alias _lost "say_team $\$nick $R$R $[{%d}$] %E" alias _trick "say_team $\$nick trick $l" alias _report "if $health < 1 then .lost else _report1" alias _report1 "if $qt$powerups$qt = $qt$tp_name_none$qt then _report2 else _reportp2" alias _report2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then .report3 else if $tp_name_lg isin $qt$weapons$qt then _report4 else .report2" alias _report4 "if $cells > 14 then _report5 else .report2" alias _report5 "if $bestweapon = $qt$tp_name_lg$qt then .report2 else .report" alias _reportp2 "if $bestweapon isin $tp_name_sg|$tp_name_ng then _reportpow else if $tp_name_lg isin $qt$weapons$qt then _reportp4 else _reportpowwpn" alias _reportp4 "if $cells > 14 then _reportp5 else _reportpowwpn" alias _reportp5 "if $bestweapon = $qt$tp_name_lg$qt then _reportpowwpn else _reportpowrlg" alias _reportpow "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowq else _reportpow2" alias _reportpow2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowp else _reportpow3" alias _reportpow3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowr else _reportpow4" alias _reportpow4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowpr else _reportpow5" alias _reportpow5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowqp else _reportpow6" alias _reportpow6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowqr else .reportpowqpr" alias _reportpowrlg "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowrlgq else _reportpowrlg2" alias _reportpowrlg2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowrlgp else _reportpowrlg3" alias _reportpowrlg3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowrlgr else _reportpowrlg4" alias _reportpowrlg4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowrlgpr else _reportpowrlg5" alias _reportpowrlg5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowrlgqp else _reportpowrlg6" alias _reportpowrlg6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowrlgqr else .reportpowrlgqpr" alias _reportpowwpn "if $qt$powerups$qt == $qt$tp_name_quad$qt then .reportpowwpnq else _reportpowwpn2" alias _reportpowwpn2 "if $qt$powerups$qt == $qt$tp_name_pent$qt then .reportpowwpnp else _reportpowwpn3" alias _reportpowwpn3 "if $qt$powerups$qt == $qt$tp_name_ring$qt then .reportpowwpnr else _reportpowwpn4" alias _reportpowwpn4 "if $qt$tp_name_quad$qt !isin $qt$powerups$qt then .reportpowwpnpr else _reportpowwpn5" alias _reportpowwpn5 "if $qt$tp_name_ring$qt !isin $qt$powerups$qt then .reportpowwpnqp else _reportpowwpn6" alias _reportpowwpn6 "if $qt$tp_name_pent$qt !isin $qt$powerups$qt then .reportpowwpnqr else .reportpowwpnqpr" alias .report "say_team $\$nick %A%a/%h $l rlg:$rockets" alias .report2 "say_team $\$nick %A%a/%h $l %b" alias .report3 "say_team $\$nick %A%a/%h $l" alias .reportpowp "say_team $\$nick {p} %A%a/%h $l" alias .reportpowpr "say_team $\$nick {pr} %A%a/%h $l" alias .reportpowq "say_team $\$nick {q} %A%a/%h $l" alias .reportpowqp "say_team $\$nick {qp} %A%a/%h $l" alias .reportpowqpr "say_team $\$nick {qpr} %A%a/%h $l" alias .reportpowqr "say_team $\$nick {qr} %A%a/%h $l" alias .reportpowr "say_team $\$nick {r} %A%a/%h $l" alias .reportpowrlgp "say_team $\$nick {p} %A%a/%h $l rlg:$rockets" alias .reportpowrlgpr "say_team $\$nick {pr} %A%a/%h $l rlg:$rockets" alias .reportpowrlgq "say_team $\$nick {q} %A%a/%h $l rlg:$rockets" alias .reportpowrlgqp "say_team $\$nick {qp} %A%a/%h $l rlg:$rockets" alias .reportpowrlgqpr "say_team $\$nick {qpr} %A%a/%h $l rlg:$rockets" alias .reportpowrlgqr "say_team $\$nick {qr} %A%a/%h $l rlg:$rockets" alias .reportpowrlgr "say_team $\$nick {r} %A%a/%h $l rlg:$rockets" alias .reportpowwpnp "say_team $\$nick {p} %A%a/%h $l %b" alias .reportpowwpnpr "say_team $\$nick {pr} %A%a/%h $l %b" alias .reportpowwpnq "say_team $\$nick {q} %A%a/%h $l %b" alias .reportpowwpnqp "say_team $\$nick {qp} %A%a/%h $l %b" alias .reportpowwpnqpr "say_team $\$nick {qpr} %A%a/%h $l %b" alias .reportpowwpnqr "say_team $\$nick {qr} %A%a/%h $l %b" alias .reportpowwpnr "say_team $\$nick {r} %A%a/%h $l %b" tempalias attack_lost_pos "say_team $\ spam $[{%d}$] %E" tempalias report_status "say_team $\$nick $Y$Y report!" tempalias sr_youtake "say_team $\$nick You take %l" bind x "_cancel" bind 5 "_soon" bind k "_slipped" bind 7 "_trick" bind ctrl "_lost" bind i "attack_lost_pos" bind f5 "_epowerups" bind F4 "_quadover" bind f1 "_getquad" bind f2 "_getpent" bind z "_coming" bind c "_safe" bind j "_switch" bind n "_need" bind 4 "_took" bind k "_slipped" bind h "_help" bind 1 "_awaits" bind shift "_rlkilled"